lunomobs:register_mob("lunomobs:terranite", {
	mob_name="TERRANITE",
	type = "monster",
	hp_max = 5,
	xp_give = 6,
	collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
	visual = "mesh",
	mesh = "mobs_stone_monster.x",
	textures = {"mobs_dirt_monster.png"},
	visual_size = {x=3, y=2.6},
	makes_footstep_sound = true,
	view_range = 15,
	walk_velocity = 1,
	run_velocity = 2,
	damage = 2,
	drops = {
		{name="default:dirt", chance=1, min=1, max=1,}, --tem q dar pouca terra pq tem pouca utilidade
	},
	armor = 100,
	drawtype = "front",
	water_damage = 10,
	lava_damage = 10,
	light_damage = 0,
	shadow_damage = 1,
	on_rightclick = nil,
	attack_type = "dogfight",
	animation = {
		speed_normal = 15,
		speed_run = 15,
		stand_start = 0,
		stand_end = 14,
		walk_start = 15,
		walk_end = 38,
		run_start = 40,
		run_end = 63,
		punch_start = 40,
		punch_end = 63,
	},
	sounds={ random="mobs_sand_stand", attack="sword_2",hit="mobs_sand_hit", die="mobs_shout", },

})

--lunomobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, spawn_func)
lunomobs:register_spawn("lunomobs:terranite", {"default:dirt_with_grass"}, 20, 11, 7000, 3, 31000)

minetest.register_alias("terranite"	, "lunomobs:terranite")
